José Arthur da Rocha Luft

Software Engineer & Game Programmer

Portfolio

View some of my recent work
Game Programming / Game Design

Windborne

Racing game where you glide on dangerous skies. Made with Unreal Engine 4.

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Game Programming

Portotype

A strategy game prototype made to test Unity's porting capabilities - hence the wordplay title of Portotype. Created and successfully ported to Android, PlayStation Vita and PC using Unity.

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Game Programming / Game Design

Pac Monster

Arcade survival game inspired by the classic Pac-Man. Made with GameMaker Studio.

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Services

What I can do for you

Software Engineering

Experience with Object Oriented Programming. Knowledge of agile methodologies, source control and software development life cycle.

Game Programming

Gameplay, physics, graphics and AI programming for video games, using C++, C#, Lua and OpenGL.

Game Design

Experience with iterative game design, integrating user feedback to improve design for a more enjoyable player experience.

About

Myself

My name is José, I am a Software Engineer and Game Programmer. I have made games using Unity, Unreal Engine 4, GameMaker:Studio and Love2d. I also made simple games from scratch using C++ and OpenGL. I am fluent in English and speak Portuguese natively.

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